1. 下载protoc
- 可以去https://github.com/google/protobuf/releases下载源码自己编译
- 或者https://github.com/google/protobuf/releases去下载编译好的二进制文件
2. 安装protoc-gen-go
go get github.com/golang/protobuf/protoc-gen-go
安装好了之后, 在$GOPATH/bin下面会找到protoc-gen-go.exe
3. 使用protoc.exe 和 protoc-gen-go.exe 生成协议代码
protoc --proto_path=./proto --go_out=./src_gen/go/ scoreserver/score_info.proto
注意使用的时候, protoc.exe和protoc-gen-go.exe要放在同一个目录下,或者二者的路径都放入环境变量PATH里面
4. 安装protobuf库
go get github.com/golang/protobuf/proto
5. 测试代码
- proto
score_info.proto
syntax = "proto2";
package score_server;
/**
* @brief base_score_info
*/
message base_score_info_t{
optional int32 win_count = 1; // 玩家胜局局数
optional int32 lose_count = 2; // 玩家负局局数
optional int32 exception_count = 3; // 玩家异常局局数
optional int32 kill_count = 4; // 总人头数
optional int32 death_count = 5; // 总死亡数
optional int32 assist_count = 6; // 总总助攻数
optional int64 rating = 7; // 评价积分
}
- 测试代码
// pb_test project main.go
package main
import (
"fmt"
"proto/scoreserver"
"github.com/golang/protobuf/proto"
)
func main() {
score_info := &score_server.BaseScoreInfoT{}
score_info.WinCount = new(int32)
*score_info.WinCount = 1
score_info.LoseCount = new(int32)
*score_info.LoseCount = 2
score_info.ExceptionCount = new(int32)
*score_info.ExceptionCount = 3
score_info.KillCount = new(int32)
*score_info.KillCount = 4
score_info.DeathCount = new(int32)
*score_info.DeathCount = 5
score_info.AssistCount = new(int32)
*score_info.AssistCount = 6
score_info.Rating = new(int64)
*score_info.Rating = 1800
fmt.Printf("original data{%s}\n", score_info.String())
// encode
data, err := proto.Marshal(score_info)
if err != nil {
fmt.Printf("proto encode error[%s]\n", err.Error())
return
}
// decode
score_info_1 := &score_server.BaseScoreInfoT{}
err = proto.Unmarshal(data, score_info_1)
if err != nil {
fmt.Printf("proto decode error[%s]\n", err.Error())
return
}
*score_info_1.Rating = 2000
fmt.Printf("after decode:{%s}\n", score_info_1.String())
}
代码运行结果:
original data{win_count:1 lose_count:2 exception_count:3 kill_count:4 death_count:5 assist_count:6 rating:1800 }
after decode:{win_count:1 lose_count:2 exception_count:3 kill_count:4 death_count:5 assist_count:6 rating:2000 }
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