golang中使用json

yandaren · · 1019 次点击 · · 开始浏览    
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golang中使用json的一些例子

// go_json_test project main.go
package main

import (
    "encoding/json"
    "fmt"
)

func encode_from_map_test() {
    fmt.Printf("encode_from_map_test\n")

    m := map[string][]string{
        "level":   {"debug"},
        "message": {"File not found", "Stack overflow"},
    }

    if data, err := json.Marshal(m); err == nil {
        fmt.Printf("%s\n", data)
    }
}

type GameInfo struct {
    Game_id   int64
    Game_map  string
    Game_time int32
}

func encode_from_object_test() {

    fmt.Printf("encode_from_object_test\n")

    game_infos := []GameInfo{
        GameInfo{1, "map1", 20},
        GameInfo{2, "map2", 60},
    }

    if data, err := json.Marshal(game_infos); err == nil {
        fmt.Printf("%s\n", data)
    }
}

type GameInfo1 struct {
    Game_id   int64  `json:"game_id"`            // Game_id解析为game_id
    Game_map  string `json:"game_map,omitempty"` // GameMap解析为game_map, 忽略空置
    Game_time int32
    Game_name string `json:"-"` // 忽略game_name
}

func encode_from_object_tag_test() {

    fmt.Printf("encode_from_object_tag_test\n")

    game_infos := []GameInfo1{
        GameInfo1{1, "map1", 20, "name1"},
        GameInfo1{2, "map2", 60, "name2"},
        GameInfo1{3, "", 120, "name3"},
    }

    if data, err := json.Marshal(game_infos); err == nil {
        fmt.Printf("%s\n", data)
    }
}

type BaseObject struct {
    Field_a string
    Field_b string
}

type DeriveObject struct {
    BaseObject
    Field_c string
}

func encode_from_object_with_anonymous_field() {
    fmt.Printf("encode_from_object_with_anonymous_field\n")

    object := DeriveObject{BaseObject{"a", "b"}, "c"}

    if data, err := json.Marshal(object); err == nil {
        fmt.Printf("%s\n", data)
    }
}

// convert interface
// 在调用Marshal(v interface{})时,该函数会判断v是否满足json.Marshaler或者 encoding.Marshaler 接口,
// 如果满足,则会调用这两个接口来进行转换(如果两个都满足,优先调用json.Marshaler)
/*
// json.Marshaler
type Marshaler interface {
    MarshalJSON() ([]byte, error)
}

// encoding.TextMarshaler
type TextMarshaler interface {
    MarshalText() (text []byte, err error)
}
*/

type Point struct {
    X int
    Y int
}

func (pt Point) MarshalJSON() ([]byte, error) {
    return []byte(fmt.Sprintf(`{"px" : %d, "py" : %d}`, pt.X, pt.Y)), nil
}

func encode_from_object_with_marshaler_interface() {

    fmt.Printf("encode_from_object_with_marshaler_interface\n")

    if data, err := json.Marshal(Point{50, 50}); err == nil {
        fmt.Printf("%s\n", data)
    } else {
        fmt.Printf("error %s\n", err.Error())
    }
}

type Point1 struct {
    X int
    Y int
}

func (pt Point1) MarshalText() ([]byte, error) {
    return []byte(fmt.Sprintf(`{"px" : %d, "py" : %d}`, pt.X, pt.Y)), nil
}

func encode_from_object_with_text_marshaler_interface() {

    fmt.Printf("encode_from_object_with_text_marshaler_interface\n")

    if data, err := json.Marshal(Point1{50, 50}); err == nil {
        fmt.Printf("%s\n", data)
    } else {
        fmt.Printf("error %s\n", err.Error())
    }
}

// decode test
func decode_to_map_test() {

    fmt.Printf("decode_to_map_test\n")

    data := `[{"Level":"debug","Msg":"File: \"test.txt\" Not Found"},` +
        `{"Level":"","Msg":"Logic error"}]`

    var debug_infos []map[string]string
    json.Unmarshal([]byte(data), &debug_infos)

    fmt.Println(debug_infos)
}

type DebugInfo struct {
    Level  string
    Msg    string
    author string // 未导出字段不会被json解析
}

func (dbgInfo DebugInfo) String() string {
    return fmt.Sprintf("{Level: %s, Msg: %s}", dbgInfo.Level, dbgInfo.Msg)
}

func decode_to_object_test() {
    fmt.Printf("decode_to_object_test\n")

    data := `[{"level":"debug","msg":"File Not Found","author":"Cynhard"},` +
        `{"level":"","msg":"Logic error","author":"Gopher"}]`

    var dbgInfos []DebugInfo
    json.Unmarshal([]byte(data), &dbgInfos)

    fmt.Println(dbgInfos)
}

type DebugInfoTag struct {
    Level  string `json:"level"`   // level 解码为 Level
    Msg    string `json:"message"` // message 解码为 Msg
    Author string `json:"-"`       // 忽略Author
}

func (dbgInfo DebugInfoTag) String() string {
    return fmt.Sprintf("{Level: %s, Msg: %s}", dbgInfo.Level, dbgInfo.Msg)
}

func decode_to_object_tag_test() {
    fmt.Printf("decode_to_object_tag_test\n")

    data := `[{"level":"debug","message":"File Not Found","author":"Cynhard"},` +
        `{"level":"","message":"Logic error","author":"Gopher"}]`

    var dbgInfos []DebugInfoTag
    json.Unmarshal([]byte(data), &dbgInfos)

    fmt.Println(dbgInfos)

}

type Pointx struct{ X, Y int }

type Circle struct {
    Pointx
    Radius int
}

func (c Circle) String() string {
    return fmt.Sprintf("{Point{X: %d, Y :%d}, Radius: %d}",
        c.Pointx.X, c.Pointx.Y, c.Radius)
}

func decode_to_object_with_anonymous_field() {
    fmt.Printf("decode_to_object_with_anonymous_field\n")

    data := `{"X":80,"Y":80,"Radius":40}`

    var c Circle
    json.Unmarshal([]byte(data), &c)

    fmt.Println(c)
}

// decode convert interface
// 解码时根据参数是否满足json.Unmarshaler和encoding.TextUnmarshaler来调用相应函数(若两个函数都存在,则优先调用UnmarshalJSON)
/*
// json.Unmarshaler
type Unmarshaler interface {
    UnmarshalJSON([]byte) error
}

// encoding.TextUnmarshaler
type TextUnmarshaler interface {
    UnmarshalText(text []byte) error
}
*/

type Pointy struct{ X, Y int }

func (pt Pointy) MarshalJSON() ([]byte, error) {
    // no decode, just print
    return []byte(fmt.Sprintf(`{"X":%d,"Y":%d}`, pt.X, pt.Y)), nil
}

func decode_to_object_with_marshaler_interface() {
    fmt.Printf("decode_to_object_with_marshaler_interface\n")

    if data, err := json.Marshal(Pointy{50, 50}); err == nil {
        fmt.Printf("%s\n", data)
    }
}

func main() {
    fmt.Println("json test!")

    fmt.Printf("ecode test\n")

    encode_from_map_test()

    encode_from_object_test()

    encode_from_object_tag_test()

    encode_from_object_with_anonymous_field()

    encode_from_object_with_marshaler_interface()

    encode_from_object_with_text_marshaler_interface()

    fmt.Printf("decode test\n")

    decode_to_map_test()

    decode_to_object_test()

    decode_to_object_tag_test()

    decode_to_object_with_anonymous_field()

    decode_to_object_with_marshaler_interface()

}

运行结果:

json test!
ecode test
encode_from_map_test
{"level":["debug"],"message":["File not found","Stack overflow"]}
encode_from_object_test
[{"Game_id":1,"Game_map":"map1","Game_time":20},{"Game_id":2,"Game_map":"map2","Game_time":60}]
encode_from_object_tag_test
[{"game_id":1,"game_map":"map1","Game_time":20},{"game_id":2,"game_map":"map2","Game_time":60},{"game_id":3,"Game_time":120}]
encode_from_object_with_anonymous_field
{"Field_a":"a","Field_b":"b","Field_c":"c"}
encode_from_object_with_marshaler_interface
{"px":50,"py":50}
encode_from_object_with_text_marshaler_interface
"{\"px\" : 50, \"py\" : 50}"
decode test
decode_to_map_test
[map[Level:debug Msg:File: "test.txt" Not Found] map[Level: Msg:Logic error]]
decode_to_object_test
[{Level: debug, Msg: File Not Found} {Level: , Msg: Logic error}]
decode_to_object_tag_test
[{Level: debug, Msg: File Not Found} {Level: , Msg: Logic error}]
decode_to_object_with_anonymous_field
{Point{X: 80, Y :80}, Radius: 40}
decode_to_object_with_marshaler_interface
{"X":50,"Y":50}

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本文来自:简书

感谢作者:yandaren

查看原文:golang中使用json

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