新建一个map切片
myMap := make(map[int][]int)
//定义一个结构
type Car struct {
Brand string
Age int
}
func Pluck() map[int][]Car {
carMap := make(map[int][]Car)
carArr := make([]Car, 0)
carArr = append(carArr, Car{
Brand: "audi",
Age: 1,
})
carMap[1] = carArr
//如果存在键,则添追加数据
child, ok := carMap[1]
if ok {
child = append(child, Car{
Brand:"QQ",
Age:5,
})
carMap[1] = child
} else {//第一次添加数据
carArr := make([]Car, 0)
carArr = append(carArr, Car{
Brand: "audi",
Age: 1,
})
carMap[1] = carArr
}
return carMap
}
func main() {
rs := Pluck()
for _, item := range rs {
for _, child := range item {
fmt.Println(child.Brand)
}
}
}
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