package main import( "io" "fmt" "log" "net" ) const listenaddr = "0.0.0.0:4000" var partner=make(chan io.ReadWriteCloser) func match(c io.ReadWriteCloser){ fmt.Fprintln(c,"wait for partner...") select{ case partner<-c: //do nothing case p := <-partner: chat(c,p) } } func chat(a,b io.ReadWriteCloser){ fmt.Fprintln(a,"yes,i got a partner...") fmt.Fprintln(b,"yes,i got a partner...") go io.Copy(a,b) io.Copy(b,a) } func main(){ l,err := net.Listen("tcp",listenaddr) if err!=nil { log.Fatal(err) } for { c,err := l.Accept() if err!=nil { log.Fatal(err) } go match(c) } }A select blocks until one of its cases can run, then it executes that case. It chooses one at random if multiple are ready.
http://tour.golang.org/#64
By default, sends and receives block until the other side is ready. This allows goroutines to synchronize without explicit locks or condition variables.
var partner=make(chan io.ReadWriteCloser,1)
buffed channels only full block.
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