首先,安装google的protobuf。安装流程请参见我以前的博客
http://blog.csdn.net/eclipser1987/article/details/8525383
安装proto的go语言插件
go get code.google.com/p/goprotobuf/{proto,protoc-gen-go}
编写一个简单的事例,go与c++网络通信:
RegMessage.proto
package cn.vicky.model.seri; message RegMessage { required int32 id = 1; // 主键,唯一 required string username = 2; // 帐号 required string password = 3; // 密码 optional string email = 4; // 邮箱(可选) }
protoc --cpp_out=. RegMessage.proto
protoc --go_out=. RegMessage.proto
生成对应的c++源文件和go源文件
RegMessage.pb.h
RegMessage.pb.cc
RegMessage.pb.go
go语言做客户端代码:
// Code generated by protoc-gen-go. // source: RegMessage.proto // DO NOT EDIT! package main import "fmt" import "os" import "net" import proto "code.google.com/p/goprotobuf/proto" import json "encoding/json" import math "math" // Reference proto, json, and math imports to suppress error if they are not otherwise used. var _ = proto.Marshal var _ = &json.SyntaxError{} var _ = math.Inf type RegMessage struct { Id *int32 `protobuf:"varint,10001,req,name=id" json:"id,omitempty"` Username *string `protobuf:"bytes,2,req,name=username" json:"username,omitempty"` Password *string `protobuf:"bytes,3,req,name=password" json:"password,omitempty"` Email *string `protobuf:"bytes,4,opt,name=email" json:"email,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *RegMessage) Reset() { *m = RegMessage{} } func (m *RegMessage) String() string { return proto.CompactTextString(m) } func (*RegMessage) ProtoMessage() {} func (m *RegMessage) GetId() int32 { if m != nil && m.Id != nil { return *m.Id } return 0 } func (m *RegMessage) GetUsername() string { if m != nil && m.Username != nil { return *m.Username } return "" } func (m *RegMessage) GetPassword() string { if m != nil && m.Password != nil { return *m.Password } return "" } func (m *RegMessage) GetEmail() string { if m != nil && m.Email != nil { return *m.Email } return "" } func init() { } func main() { regMessage := &RegMessage{ Id: proto.Int32(10001), Username: proto.String("vicky"), Password: proto.String("123456"), Email: proto.String("eclipser@163.com"), } buffer, err := proto.Marshal(regMessage) if err != nil { fmt.Printf("failed: %s\n", err) return } pTCPAddr, err := net.ResolveTCPAddr("tcp", "192.168.1.98:7070") if err != nil { fmt.Fprintf(os.Stderr, "Error: %s", err.Error()) return } pTCPConn, err := net.DialTCP("tcp", nil, pTCPAddr) if err != nil { fmt.Fprintf(os.Stderr, "Error: %s", err.Error()) return } pTCPConn.Write(buffer) }
正常情况下是不建议修改protoc生成的源文件的,我们这里图省事,直接在生成的RegMessage.pb.go添加网络发送代码。
使用C++编写简单的socket服务器:
/* * File: main.cpp * Author: Vicky.H * Email: eclipser@163.com */ #include <cstdio> #include <cstdlib> #include <iostream> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <pthread.h> #include "RegMessage.pb.h" void* connHandler(void *pConn) { int* _pConn = static_cast<int*> (pConn); for (;;) { void* buf = malloc(1024); int n = read(*_pConn, buf, 1024); cn::vicky::model::seri::RegMessage regMessage; regMessage.ParseFromArray(buf, n); std::cout << regMessage.id() << std::endl; std::cout << regMessage.username() << std::endl; std::cout << regMessage.password() << std::endl; std::cout << regMessage.email() << std::endl; close(*_pConn); free(buf); } return pConn; } /* * */ int main(void) { int sock = socket(AF_INET, SOCK_STREAM, 0); if (sock == -1) { perror("创建Socket失败!"); return EXIT_FAILURE; } struct sockaddr_in addr; addr.sin_port = htons(7070); inet_pton(AF_INET, "192.168.1.98", &addr.sin_addr); int result; result = bind(sock, (struct sockaddr*) &addr, sizeof (struct sockaddr_in)); if (result != 0) { perror("绑定地址失败!"); return EXIT_FAILURE; } result = listen(sock, 10); if (result != 0) { perror("监听失败!"); return EXIT_FAILURE; } for (;;) { int conn = accept(sock, NULL, NULL); if (conn == -1) { perror("与客户端建立连接失败!"); continue; } pthread_t thread; pthread_create(&thread, NULL, connHandler, (void*) &conn); } return 0; }
需要连接 -lpthread -lprotobuf
分别运行c++程序,go run RegMessage.pb.go
打印:
1
vicky
123456
eclipser@163.com
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