pogo 采用
Golang
开发的Pokémon Go API 工具。
安装:
<pre class="brush:shell;toolbar: true; auto-links: false;">$ go get -u github.com/pkmngo-odi/pogo</pre>
使用:
获取玩家profile(轮廓)
<pre class="brush:shell;toolbar: true; auto-links: false;">$ pogo -u <username> -p <Secret1234> --lat 0.0 --lon 0.0 player</pre>
配置环境变量:
<pre class="brush:cpp ;toolbar: true; auto-links: false;">export POGO_ACCOUNT_USERNAME=MyUserAccount
export POGO_ACCOUNT_USERNAME=PasswordThatIsSecret
$ pogo --lat 0.0 --lon 0.0 player</pre>
示例(检索玩家数据,并以JSON数据形式打印出来):
<pre class="brush:cpp ;toolbar: true; auto-links: false;">package main
import (
"encoding/json"
"fmt"
"github.com/pkmngo-odi/pogo/api"
"github.com/pkmngo-odi/pogo/auth"
)
func main() {
// Initialize a new authentication provider to retrieve an access token
provider, err := auth.NewProvider("ptc", "MyUser", "Pass1!!")
if err != nil {
fmt.Println(err)
return
}
// Set the coordinates from where you're connecting
location := &api.Location{
Lon: 0.0,
Lat: 0.0,
Alt: 0.0,
}
// Start new session and connect
session := api.NewSession(provider, location, false)
session.Init()
// Start querying the API
player, err := session.GetPlayer()
if err != nil {
fmt.Println(err)
return
}
out, err := json.Marshal(player)
if err != nil {
fmt.Println(err)
return
}
fmt.Println(string(out))
}</pre>