Pitaya是一款易于使用,快速且轻量级的分布式游戏服务器框架
Pitaya is an simple, fast and lightweight game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. It provides a basic development framework for distributed multiplayer games and server-side applications.
Getting Started
Prerequisites
Go >= 1.10
etcd (used for service discovery)
nats (optional, used for sending and receiving rpc, grpc implementations can be used too if prefered)
docker (optional: used for running etcd and nats dependencies on containers)
Installing
clone the repo
git clone https://github.com/topfreegames/pitaya.git
setup pitaya dependencies
make setup
Hacking pitaya
Here's one example of running Pitaya:
Start etcd (This command requires docker-compose and will run an etcd container locally. An etcd may be run without docker if prefered.)
cd ./examples/testing && docker-compose up -d etcd
run the connector frontend server from cluster_grpc example
make run-cluster-grpc-example-connector
run the room backend server from the cluster_grpc example
make run-cluster-grpc-example-room
Now there should be 2 pitaya servers running, a frontend connector and a backend room. To send requests, use a REPL client for pitaya pitaya-cli.
$ pitaya-cli
Pitaya REPL Client
>>> connect localhost:3250
connected!
>>> request room.room.entry
>>> sv-> {"code":0,"result":"ok"}
Running the tests
make test
This command will run both unit and e2e tests.
Contributing
#TODO
Authors
TFG Co - Initial work
License
MIT License
Acknowledgements
nano authors for building the framework pitaya is based on.
pomelo authors for the inspiration on the distributed design and protocol
Security
If you have found a security vulnerability, please email security@tfgco.com
Resources
Other pitaya-related projects
libpitaya-cluster
libpitaya
pitaya-admin
pitaya-bot
pitaya-cli
pitaya-protos
Documents
API Reference
In-depth documentation
Demo
Implement a chat room in ~100 lines with pitaya and WebSocket (adapted from nano's example)
Pitaya cluster mode example
Pitaya cluster mode with protobuf protocol example
Benchmarks
using grpc
===============RUNNING BENCHMARK TESTS WITH GRPC===============
--- starting testing servers
--- sleeping for 5 seconds
goos: darwin
goarch: amd64
BenchmarkCreateManyClients-30 2000 732922 ns/op
BenchmarkFrontHandlerWithSessionAndRawReturnsRaw-30 2000 712525 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtr-30 2000 704867 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrManyClientsParallel-30 2000 647892 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrParallel-30 2000 692803 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtr-30 2000 880599 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtrParallel-30 2000 630234 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtr-30 1000 1123467 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallel-30 2000 667119 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallelMultipleClients-30 2000 664865 ns/op
using nats
===============RUNNING BENCHMARK TESTS WITH NATS===============
--- starting testing servers
--- sleeping for 5 seconds
goos: darwin
goarch: amd64
BenchmarkCreateManyClients-30 2000 873214 ns/op
BenchmarkFrontHandlerWithSessionAndRawReturnsRaw-30 2000 702125 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtr-30 2000 794028 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrManyClientsParallel-30 2000 769600 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrParallel-30 2000 702894 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtr-30 2000 984978 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtrParallel-30 2000 699000 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtr-30 1000 1945727 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallel-30 2000 784496 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallelMultipleClients-30 2000 846923 n