Hie,
I started golang a few weeks ago. I need some insights for my project https://github.com/topheman/gopher-ball .
How do you package an app written in go, relying on https://github.com/veandco/go-sdl2 ? You would have to take in account:
- embedding the assets (might differ according to the platform - like on Mac OS X .app files have some specific folder structure)
- statically linking the c++ library sdl2 (might need the version of the other platform while compiling cross platform ?)
- compiling cross platform
I listed those questions on the build section / help wanted of the readme.
Thanks for the help.
Tophe
