<p>One of the things that appeals to me about Go is the ability to ship a single self-reliant binary, sparing my users a lot of hassle and avoiding a lot of minor problems.</p>
<p>Right now I'm writing a tool that relies on ffmpeg (which is written in C and assembly) to analyse media files and extract frames or samples from them. Right now, it just expects the ffmpeg executable to be on the user's path, and calls out to it, capturing stdout/stderr.</p>
<p>What I'm curious about is whether I could bundle ffmpeg with it in some way -- either by attaching the executable to my Golang program itself, or by calling out to the C/asm code. I'm also curious as to whether I could do something similar by attaching a SQLite database to the executable, or maybe some HTML templates for it to serve up, and things like that.</p>
<p>Can anyone give me some tips about what's possible and impossible, and things I could read to learn more? I'd appreciate it.</p>
<hr/>**评论:**<br/><br/>graham_king: <pre><p>You can definitely bundle non-executable data, such as images and html templates. We use <a href="https://github.com/jteeuwen/go-bindata">https://github.com/jteeuwen/go-bindata</a> .</p>
<p>Including <em>executable</em> binaries is really interesting, I haven't heard it done before. Let us know what you find.</p></pre>skyyr: <pre><p>A long time ago I rolled an executable and it's config file using go-bindata successfully. It after a bit like a self extracting archive and I guess that could work for seeding an sqlite file. </p>
<p>go-bindata is awesome for that though</p></pre>: <pre><p>[deleted]</p></pre>jrkkrj1: <pre><p>This is a good answer. I've done this to run standalone go on embedded devices.</p>
<p>Example: <a href="https://www.osso.nl/blog/golang-statically-linked/" rel="nofollow">https://www.osso.nl/blog/golang-statically-linked/</a></p></pre>JackACooper: <pre><p>If you use the C api instead of wrapping the CLI, you could statically link libavcodec, etc...</p></pre>kodablah: <pre><p>I haven't looked into other OS's, but I highly suspect this is possible in Windows. I think the approach is to statically link it w/ linker flags. Then get the current process's hmodule and do a getprocaddress and work from there. I'm sure other platforms will also let you statically link and resolve function pointers, I just haven't tried.</p></pre>ericzhill: <pre><p>Be careful with attaching executables to your binary because when they're unpacked on a target system you might trip the antivirus.</p></pre>sxan: <pre><p>I can't talk about bundling, but keep in mind that portable binaries aren't unique to Go. You can statically link most C binaries to nearly or the same extent as Go, assuming you have non shared versions of your dependencies on your compile system. They'll be just as portable as Go binaries, which are only portable between same GOOS, same GOARCH. There's nothing particularly magical about what Go does, except that it's the default, not the exception. And cross compiling is usually hella easier.</p></pre>detonator13: <pre><p>We solved this generically by modifying our build process to generate RPMs (CentOS) and push them into a local repo. The spec file can dictate where the unpacked files go (e.g. default config files, supplemental binaries, systemd service files,...). We haven't had a need to, but I suspect it would be trivial to include related binaries, assuming they're built on/for the same arch. From the time we tag a git commit, it's ~6 min end-to-end to being available as an update in the target server. (Half of this time is due to our build server polling frequency setting; the other half is waiting for the yum repo cron to index the new package.)</p></pre>Sythe2o0: <pre><p>Attaching the executable wouldn't work because it would be the executable for whatever system you were using when you attached it-- once you moved to a different platform it wouldn't run on said platform. (Granted, if that's not a concern of yours, or if you want to provide multiple binaries, this works, but be careful about licensing)</p>
<p>Anything else I can think of either 1. requires that your user already has what you are calling out to installed (which you can provide instructions for how to install) or 2. requires a port of the utility in Go.</p>
<p>You can call out to the C code through bindings like <a href="https://github.com/giorgisio/goav" rel="nofollow">https://github.com/giorgisio/goav</a>, but that still requires the user has ffmpeg installed, for example. Edit: I'm thinking again and I might be entirely wrong on this, you might want to give this a shot and not include the extra binary at all</p></pre>
Is it possible to bundle other executables, C libraries, SQLite databases, etc with a Golang binary?
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