<p>Hi everyone,</p>
<p>Recently I have been playing a bit with gomobile and one of the issue I cannot get rid of is when I include a library which has C++ bindings. <code>go build</code> succeed normally to compile it but when I actually try to do the same with gomobile, it fails with an error indicating: <code>fatal error: 'string' file not found</code></p>
<p>The issue has already been reported on Github (<a href="https://github.com/golang/go/issues/17343" rel="nofollow">https://github.com/golang/go/issues/17343</a>) and can be easily reproduced with that repository (<a href="https://github.com/vrabeux/testinggomobile" rel="nofollow">https://github.com/vrabeux/testinggomobile</a>). If by any chance, someone has already been able to solve this, it would help me a lot.</p>
<p>Thanks in advance,</p>
这是一个分享于 的资源,其中的信息可能已经有所发展或是发生改变。
入群交流(和以上内容无关):加入Go大咖交流群,或添加微信:liuxiaoyan-s 备注:入群;或加QQ群:692541889
0 回复
- 请尽量让自己的回复能够对别人有帮助
- 支持 Markdown 格式, **粗体**、~~删除线~~、
`单行代码`
- 支持 @ 本站用户;支持表情(输入 : 提示),见 Emoji cheat sheet
- 图片支持拖拽、截图粘贴等方式上传