<p>I am messing around with creating a TCP Forward Proxy for my PS4 and as I began programming I came across an issue. I wondered how the proxy knew the IP of the server the client originally wished to connect to. How could the server find out the destination that the data was originally meant for?
<a href="https://imgur.com/a/tf8dg" rel="nofollow">Here is the code</a></p>
<hr/>**评论:**<br/><br/>banzzaj: <pre><p>Look at socks4 and socks5 standards. A client does handshake first where says to a proxy what is a destination IP and port.</p></pre>
这是一个分享于 的资源,其中的信息可能已经有所发展或是发生改变。
入群交流(和以上内容无关):加入Go大咖交流群,或添加微信:liuxiaoyan-s 备注:入群;或加QQ群:692541889
0 回复
- 请尽量让自己的回复能够对别人有帮助
- 支持 Markdown 格式, **粗体**、~~删除线~~、
`单行代码`
- 支持 @ 本站用户;支持表情(输入 : 提示),见 Emoji cheat sheet
- 图片支持拖拽、截图粘贴等方式上传