<p>Chris Hines has already ported over a chunk of some very complete C# code <a href="https://github.com/ChrisHines/GoSkills" rel="nofollow">here</a> but it is only for one player versus another player. I need to implement the multiple player "Free-for-all" style, but the math is beyond me. </p>
<p>Is there anyone out there that would be willing to help? </p>
Anyone with a decent math background that could help with implementing TrueSkill in Go?
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