<p>Are there any notable apps written in Golang? It seems like it would be an interesting endeavor, but the only one I know of is Ivy, which was put out by Google themselves and appears to be a simple calculator (albeit a good one). Would it be worth the hassle to make the attempt or should I just stick to objective-c?</p>
<hr/>**评论:**<br/><br/>hcwool: <pre><p>Go (as of 1.5) isn't really ready to make a fully fledged mobile application. There isn't even a widely accepted frontend library for it yet! However, game engines specifically are catching up (We're working on it with <a href="https://github.com/paked/engi" rel="nofollow">engi</a>, <em></shameless plug></em>, <a href="/r/gogamedev" rel="nofollow">and I know there are others!</a>).</p>
<p>One of the things I've heard people talking about is using Go to write the "application logic" of an application, while using Swift/Objective-C or Java for creating the iOS or Android GUI, respectively. This means you get the benefits of a native looking interface and the DRY principles of a (mostly) shared codebase.</p>
<p>edit: That said, the only way we are ever going to be able to develop a mobile application entirely in Go is by... <em>writing mobile applications in Go</em>. If you're interested I'd give it a shot, I'd suggest avoiding using it at work though...</p></pre>Boomanchu: <pre><p>Apps are more of a side thing for me. I primarily work with OpenStack. I may yet make the attempt with Golang. </p>
<p>Interesting, I've been flown out to all of the Gophercons since it's inception and one of the groups I met at this past Gophercon created games successfully using Go. The names escape me, but I'll double check my files, might be of interest to you. </p>
<p>Edit: Unless of course you happen to be one of those people I met!</p></pre>hcwool: <pre><p>Ah. I've never had the pleasure of attending a Gophercon.</p>
<p>If you happen to remember the name of that game, I'd really love to about it.</p></pre>princeandin: <pre><p>Oooh I've been looking for a GUI lib, I'll definitely check out engi.</p></pre>hundchenkatze: <pre><p>There's some info on it here</p>
<p><a href="https://github.com/golang/go/wiki/Mobile" rel="nofollow">https://github.com/golang/go/wiki/Mobile</a></p>
<p><a href="https://github.com/golang/mobile" rel="nofollow">https://github.com/golang/mobile</a></p>
<p>but haven't attempted it my self yet.</p></pre>adiabatic: <pre><p>An iOS port of <a href="https://syncthing.net/" rel="nofollow">SyncThing</a> would be sweet. It's <a href="https://github.com/syncthing/syncthing/blob/master/LICENSE" rel="nofollow">MPL</a>ed, though, so I don't know what kind of license issues you might have. I <em>thought</em> it was GPLed, though, so they've probably retained copyright assignment for everything.</p></pre>
这是一个分享于 的资源,其中的信息可能已经有所发展或是发生改变。
入群交流(和以上内容无关):加入Go大咖交流群,或添加微信:liuxiaoyan-s 备注:入群;或加QQ群:692541889
- 请尽量让自己的回复能够对别人有帮助
- 支持 Markdown 格式, **粗体**、~~删除线~~、
`单行代码`
- 支持 @ 本站用户;支持表情(输入 : 提示),见 Emoji cheat sheet
- 图片支持拖拽、截图粘贴等方式上传