Anyone working on Go bindings for any VR SDKs like OpenVR?

agolangf · · 847 次点击    
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<p>Valve&#39;s OpenVR SDK is in C++ and is targeting Win/Mac/Linux and I would love to develop for it using Go (maybe through glfw or even x/mobile). The API looks relatively clean and straight-forward:</p> <p><a href="https://github.com/ValveSoftware/openvr">https://github.com/ValveSoftware/openvr</a></p> <p><a href="https://github.com/ValveSoftware/openvr/wiki/API-Documentation">https://github.com/ValveSoftware/openvr/wiki/API-Documentation</a></p> <p>There is also the <a href="https://developer.oculus.com/">Oculus SDK</a> which is only supporting Windows for now, Linux support is supposed to come eventually.</p> <p>I was wondering if anyone is already working on creating Go bindings for either of these, or have plans to do so?</p>

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