What would be some good options to look at for a one-to-many live streaming application using Go?

polaris · · 408 次点击    
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<p>Looking for advice from anyone who has any experience in this area in a Go context. I&#39;ve been investigating WebRTC and a few other platforms/frameworks, but ultimately I&#39;d like to be able to handle the server side stuff with Go (ideally everything with Go) and enable one source to stream audio/video to many connections. Would greatly appreciate any resources on this!</p> <hr/>**评论:**<br/><br/>epiris: <pre><p>Im not sure what your asking exactly, are you wanting some sort of OS project that provides streaming? Or asking about technical feasibility of Go in this area?</p> <p>If the first, research. If the second Go supports UDP multicast out the box so your one to many is satisfied pretty easily. You will just need to find a RTP lib in Go if you want a pure native solution. My guess is if you find a rtp lib you will find lots of material for effecient multi casting. Happy coding.</p></pre>iris-go: <pre><p>Go supports UDP, which is the protocol that you need for these type of apps. Check this [ <a href="https://github.com/wernerd/GoRTP/tree/master/src/net/rtp" rel="nofollow">https://github.com/wernerd/GoRTP/tree/master/src/net/rtp</a> ] project, it&#39;s not wired used but you can learn some things about the field you want to investigate from its source code.</p></pre>

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