golang http的handle模块(一般也称为钩子模块),通过高级语言的匿名函数很容易实现这种内嵌功能的handle
我们一般这样使用golang的http HandleFunc来为http的server端做相应的处理
/*********************************************/ http.HandleFunc("/", xxx_FUN) err := http.ListenAndServe(":8080", nil) if err != nil { log.Fatal("ListenAndServe: ", err) } /*********************************************/
我们再深入源码仔细看看http.HandleFunc的实现
func HandleFunc(pattern string, handler func(ResponseWriter, *Request)) { DefaultServeMux.HandleFunc(pattern, handler) } // NewServeMux allocates and returns a new ServeMux. var DefaultServeMux = NewServeMux() func NewServeMux() *ServeMux { return &ServeMux{m: make(map[string]muxEntry)} } type ServeMux struct { mu sync.RWMutex //一个读写锁 m map[string]muxEntry //一个path(patterns)的映射map hosts bool // whether any patterns contain hostnames }
再来看看ListenAndServe的具体实现
func ListenAndServe(addr string, handler Handler) error { server := &Server{Addr: addr, Handler: handler} return server.ListenAndServe() } func (srv *Server) ListenAndServe() error { addr := srv.Addr if addr == "" { addr = ":http" } ln, err := net.Listen("tcp", addr) if err != nil { return err } return srv.Serve(tcpKeepAliveListener{ln.(*net.TCPListener)}) } // Serve accepts incoming connections on the Listener l, creating a // new service goroutine for each. The service goroutines read requests and // then call srv.Handler to reply to them. func (srv *Server) Serve(l net.Listener) error { defer l.Close() var tempDelay time.Duration // how long to sleep on accept failure for { rw, e := l.Accept() if e != nil { if ne, ok := e.(net.Error); ok && ne.Temporary() { if tempDelay == 0 { tempDelay = 5 * time.Millisecond } else { tempDelay *= 2 } if max := 1 * time.Second; tempDelay > max { tempDelay = max } srv.logf("http: Accept error: %v; retrying in %v", e, tempDelay) time.Sleep(tempDelay) continue } return e } tempDelay = 0 c, err := srv.newConn(rw) if err != nil { continue } c.setState(c.rwc, StateNew) // before Serve can return go c.serve() //看来这个c.serve是处理的入口 } }
看来这个c.serve是处理的入口
// Serve a new connection. func (c *conn) serve() { origConn := c.rwc // copy it before it's set nil on Close or Hijack defer func() { if err := recover(); err != nil { const size = 64 << 10 buf := make([]byte, size) buf = buf[:runtime.Stack(buf, false)] c.server.logf("http: panic serving %v: %v\n%s", c.remoteAddr, err, buf) } if !c.hijacked() { c.close() c.setState(origConn, StateClosed) } }() if tlsConn, ok := c.rwc.(*tls.Conn); ok { if d := c.server.ReadTimeout; d != 0 { c.rwc.SetReadDeadline(time.Now().Add(d)) } if d := c.server.WriteTimeout; d != 0 { c.rwc.SetWriteDeadline(time.Now().Add(d)) } if err := tlsConn.Handshake(); err != nil { c.server.logf("http: TLS handshake error from %s: %v", c.rwc.RemoteAddr(), err) return } c.tlsState = new(tls.ConnectionState) *c.tlsState = tlsConn.ConnectionState() if proto := c.tlsState.NegotiatedProtocol; validNPN(proto) { if fn := c.server.TLSNextProto[proto]; fn != nil { h := initNPNRequest{tlsConn, serverHandler{c.server}} fn(c.server, tlsConn, h) } return } } for { w, err := c.readRequest() if c.lr.N != c.server.initialLimitedReaderSize() { // If we read any bytes off the wire, we're active. c.setState(c.rwc, StateActive) } if err != nil { if err == errTooLarge { // Their HTTP client may or may not be // able to read this if we're // responding to them and hanging up // while they're still writing their // request. Undefined behavior. io.WriteString(c.rwc, "HTTP/1.1 413 Request Entity Too Large\r\n\r\n") c.closeWriteAndWait() break } else if err == io.EOF { break // Don't reply } else if neterr, ok := err.(net.Error); ok && neterr.Timeout() { break // Don't reply } io.WriteString(c.rwc, "HTTP/1.1 400 Bad Request\r\n\r\n") break } // Expect 100 Continue support req := w.req if req.expectsContinue() { if req.ProtoAtLeast(1, 1) && req.ContentLength != 0 { // Wrap the Body reader with one that replies on the connection req.Body = &expectContinueReader{readCloser: req.Body, resp: w} } req.Header.Del("Expect") } else if req.Header.get("Expect") != "" { w.sendExpectationFailed() break } // HTTP cannot have multiple simultaneous active requests.[*] // Until the server replies to this request, it can't read another, // so we might as well run the handler in this goroutine. // [*] Not strictly true: HTTP pipelining. We could let them all process // in parallel even if their responses need to be serialized. serverHandler{c.server}.ServeHTTP(w, w.req) //这个是入口 if c.hijacked() { return } w.finishRequest() if w.closeAfterReply { if w.requestBodyLimitHit { c.closeWriteAndWait() } break } c.setState(c.rwc, StateIdle) } }
Handler处理的入口就是serverHandler{c.server}.ServerHTTP(w,w.req),最终到HandleFunc的执行
func (mux *ServeMux) Handler(r *Request) (h Handler, pattern string) { if r.Method != "CONNECT" { if p := cleanPath(r.URL.Path); p != r.URL.Path { _, pattern = mux.handler(r.Host, p) //接下来处理 url := *r.URL url.Path = p return RedirectHandler(url.String(), StatusMovedPermanently), pattern } } return mux.handler(r.Host, r.URL.Path) //接下来处理 } func (mux *ServeMux) handler(host, path string) (h Handler, pattern string) { mux.mu.RLock() defer mux.mu.RUnlock() // Host-specific pattern takes precedence over generic ones if mux.hosts { h, pattern = mux.match(host + path) } if h == nil { h, pattern = mux.match(path) } if h == nil { h, pattern = NotFoundHandler(), "" //如果handler对应的匿名函数为空,则返回默认的匿名函数 } return } // ServeHTTP dispatches the request to the handler whose // pattern most closely matches the request URL. func (mux *ServeMux) ServeHTTP(w ResponseWriter, r *Request) { if r.RequestURI == "*" { if r.ProtoAtLeast(1, 1) { w.Header().Set("Connection", "close") } w.WriteHeader(StatusBadRequest) return } h, _ := mux.Handler(r) //接下来处理 h.ServeHTTP(w, r) //接下来处理 } //接下来就初始时候执行的操作 func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Request)) { mux.Handle(pattern, HandlerFunc(handler)) } func (mux *ServeMux) Handle(pattern string, handler Handler) { //处理pattern mux.mu.Lock() defer mux.mu.Unlock() if pattern == "" { panic("http: invalid pattern " + pattern) } if handler == nil { panic("http: nil handler") } if mux.m[pattern].explicit { panic("http: multiple registrations for " + pattern) } mux.m[pattern] = muxEntry{explicit: true, h: handler, pattern: pattern} //设置ServeMux的map if pattern[0] != '/' { mux.hosts = true } // Helpful behavior: // If pattern is /tree/, insert an implicit permanent redirect for /tree. // It can be overridden by an explicit registration. n := len(pattern) if n > 0 && pattern[n-1] == '/' && !mux.m[pattern[0:n-1]].explicit { // If pattern contains a host name, strip it and use remaining // path for redirect. path := pattern if pattern[0] != '/' { // In pattern, at least the last character is a '/', so // strings.Index can't be -1. path = pattern[strings.Index(pattern, "/"):] } mux.m[pattern[0:n-1]] = muxEntry{h: RedirectHandler(path, StatusMovedPermanently), pattern: pattern} } }
最后再看看通过mux匹配获取对应的map的操作:
func (mux *ServeMux) match(path string) (h Handler, pattern string) { var n = 0 for k, v := range mux.m { if !pathMatch(k, path) { //匹配 continue } if h == nil || len(k) > n { n = len(k) h = v.h pattern = v.pattern } } return }